namespace Table.DataModel
{
    public class TableSkillLevelupDamage
    {
        /// <summary>
        ///自增id
        /// </summary>
        public int id;
        /// <summary>
        ///目标选取范围
        /// </summary>
        public int selectRuleMuti;
        /// <summary>
        ///魂玉消耗
        /// </summary>
        public int costAP;
        /// <summary>
        ///怒气消耗
        /// </summary>
        public int costAnger;
        /// <summary>
        ///档次
        /// </summary>
        public int grade;
        /// <summary>
        ///10-20级技能系数
        /// </summary>
        public double damage20;
        /// <summary>
        ///1-10级技能系数
        /// </summary>
        public double damage10;
        /// <summary>
        ///固定伤害
        /// </summary>
        public double damageVal;
        /// <summary>
        ///升级增长
        /// </summary>
        public double damageValLevelup;
    }
}
